Internal operations application · Google Ads API use case
Infinity Pocket is a Korean mobile game publisher. We develop, publish, and operate our own titles. We are the advertiser for those titles. We are not an advertising agency, we do not sell media, and we do not give third parties access to our Google Ads developer token.
Games this tool supports:
Company site:
https://www.infinitypocket.com/
Google Ads manager account (MCC): 650-484-0580
API / review contact:
infinitypocket@gmail.com
IP Manager is a native macOS application used only on Infinity Pocket operator machines. There is no public download, no customer signup, and no multi-tenant portal. One company operator signs in with the company Google account and manages our own ads next to store, AdMob, and live-ops work.
Revenue comes from our games (in-app purchases and in-game ads), not from selling an ads product. Google Ads spend is our own user-acquisition budget for those store listings. IP Manager exists so the same operator who ships a build can also see cost, pause a campaign, or raise a daily budget without leaving the internal tool.
We are applying for Basic Access so IP Manager can call the Google Ads API against our production manager and client accounts. Test-account-only access is not enough, because the campaigns we need to read and edit already serve real ads.
We do not use this token for the App Conversion Tracking and Remarketing API. We do not create accounts for other companies. We do not resell API access. Typical volume is a handful of reads and occasional writes by one operator, far below the Basic Access daily cap.
Only Infinity Pocket employees. Credentials stay in the local macOS Keychain. If our use of the API later changes, we will file a tool-change request instead of expanding silently.
Questions about this application: infinitypocket@gmail.com. This inbox is monitored.